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Pasted as Bash by mddoff ( 8 years ago )
materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
Loading D:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/gm_metro_mdd/dev/dev_blendmeasure2_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 72 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (78770 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 410 texinfos to 297
Reduced 42 texdatas to 37 (1266 bytes to 1134)
Writing D:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.bsp
4 seconds elapsed
8 threads
reading d:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.bsp
reading d:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.prt
780 portalclusters
2157 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 6158 visible clusters (1.58%)
Total clusters visible: 390662
Average clusters visible: 500
Building PAS...
Average clusters audible: 771
visdatasize:139182 compressed from 162240
writing d:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.bsp
0 seconds elapsed
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.bsp
5994 faces
3520899 square feet [507009504.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
5994 patches before subdivision
zero area child patch
295968 patches after subdivision
148 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 85578014, max 1735
transfer lists: 652.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(90202, 65529, 26151)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(12741, 10530, 4806)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1927, 1648, 657)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(389, 395, 131)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(77, 79, 21)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 20, 4)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 4, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 1, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0>0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 3/1024 144/49152 ( 0.3%)
brushes 186/8192 2232/98304 ( 2.3%)
brushsides 1859/65536 14872/524288 ( 2.8%)
planes 2144/65536 42880/1310720 ( 3.3%)
vertexes 7863/65536 94356/786432 (12.0%)
nodes 1781/65536 56992/2097152 ( 2.7%)
texinfos 297/12288 21384/884736 ( 2.4%)
texdata 37/2048 1184/65536 ( 1.8%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 5994/65536 335664/3670016 ( 9.1%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 776/65536 43456/3670016 ( 1.2%)
leaves 1785/65536 57120/2097152 ( 2.7%)
leaffaces 6918/65536 13836/131072 (10.6%)
leafbrushes 1269/65536 2538/131072 ( 1.9%)
areas 2/256 16/2048 ( 0.8%)
surfedges 29738/512000 118952/2048000 ( 5.8%)
edges 15936/256000 63744/1024000 ( 6.2%)
LDR worldlights 148/8192 13024/720896 ( 1.8%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 212/32768 2120/327680 ( 0.6%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 3363/65536 6726/131072 ( 5.1%)
cubemapsamples 2/1024 32/16384 ( 0.2%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 9858420/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 139182/16777216 ( 0.8%)
entdata [variable] 51390/393216 (13.1%)
LDR ambient table 1785/65536 7140/262144 ( 2.7%)
HDR ambient table 1785/65536 7140/262144 ( 2.7%)
LDR leaf ambient 4400/65536 123200/1835008 ( 6.7%)
HDR leaf ambient 1785/65536 49980/1835008 ( 2.7%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/26340 ( 0.0%)
pakfile [variable] 319091/0 ( 0.0%)
physics [variable] 78770/4194304 ( 1.9%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 14646
Writing d:\Õóéíÿ è ôàéëû\Õóåðãà ðàáî÷èé ñòîë\mscripts\gm_metro_mdd\gm_metro_mdd.bsp
1 minute, 12 seconds elapsed
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