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Pasted as Bash by registered user mel_instagibson ( 8 years ago )
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
pleb: #group name
# Information about the Residence zone that the player can define.
#Uncomment the lines below to mirror this config to other groups.
#Mirror:
#- 'group1'
#- 'group2'
Residence:
# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
CanCreate: true
# The maximum number of Residences a player can have.
MaxResidences: 1
# The maximum number of physical areas a residence can have.
MaxAreasPerResidence: 10
# The maximum number of blocks a Residence can be, East to West (X).
MaxEastWest: 70
# The maximum number of blocks a Residence can be, North to South (Z).
# (Optional) The minimum number of blocks a Residence can be, East to West (X).
MinEastWest: 10
#
MaxNorthSouth: 70
MinNorthSouth: 10
# The maximum number of blocks a Residence can be, High to Low (Y).
# The maximum number of blocks a Residence can be, High to Low (Y).
MaxUpDown: 256
# The lowest altitude this group is allowed to protect.
MinUpDown: 3
# The lowest altitude this group is allowed to protect.
MinHeight: 0
# The highest altitude this group is allowed to protect.
MaxHeight: 255
# The maximum recursive depth that subzones can go.
# A subzone within a subzone within the Residence zone would be a depth of 2.
# Set to 0 to disable subzones.
SubzoneDepth: 1
# Whether or not to allow teleporting to Residences.
SubzoneMaxEastWest: 16
# (Optional) The minimum number of blocks a Residence Subzone can be, East to West (X).
SubzoneMinEastWest: 3
# (Optional) The maximum number of blocks a Residence Subzone can be, North to South (Z).
SubzoneMaxNorthSouth: 16
# (Optional) The minimum number of blocks a Residence Subzone can be, North to South (Z).
SubzoneMinNorthSouth: 3
# (Optional) The maximum number of blocks a Residence Subzone can be, High to Low (Y).
SubzoneMaxUpDown: 256
# (Optional) The minimum number of blocks a Residence Subzone can be, High to Low (Y).
SubzoneMinUpDown: 3
# Whether or not to allow teleporting to Residences.
CanTeleport: true
# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
Unstuck: false
# Allow or Disallow the use of /res kick, to kick player from residence.
Kick: false
# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
SelectCommandAccess: true
# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
ItemListAccess: false
# Options relating to enter and leave messages on the residence.
Messaging:
# Whether or not the player can change the Residence enter and leave messages.
CanChange: true
# The default enter message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultEnter: Entering %residence's Area.
# The default leave message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultLeave: Leaving %residence's Area.
# Options relating to the Lease system.
Lease:
# The maximum number of days to allow leases.
MaxDays: 365
# The number of days to add to the lease following a '/res lease renew' command.
RenewIncrement: 365
#Options related to the rent system
Rent:
#determines how many residences can be rented by players of this group at once
MaxRents: 0
#determines how many residences can be set for rent by players of this group at once
MaxRentables: 0
# determines max days player can rent residence at once
MaxRentDays: 31
# Options relating to the Residence Economy.
Economy:
# Whether or not players in this group can buy other Residences that are for sale.
CanBuy: false
# Whether or not players in this group can sell their Residences.
CanSell: false
# Whether or not to ignore the Residence size/count limits when buying a residence.
IgnoreLimits: false
# The cost, per block, of making a new Residence or adding a area to it.
BuyCost: 1
SellCost: 1
# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
RenewCost: 0.0
# Flags are checked in the order:
# 1: Player
# 2: Group
# 3: Owner
# 4: If all others are undefined, reverts to default value (usually true).
# Flag permissions default to false.
# These flags settings override the globals.
Flags:
# Specifically allow or deny this group from changing certain flags.
Permission:
build: true
diode: true
destroy: true
tp: true
enderpearl: true
chorustp: true
riding: true
hook: true
snowball: true
riding: true
hook: true
# Specifys the flags that are applied at residence creation for players of this group.
Default:
pistonprotection: false
# shear: false
#build: true
# Specifys the flags that are applied at to the creator at residence creation.
CreatorDefault:
build: true
# move: false
# Specifys the flags that are applied to other groups for this residence, at creation.
GroupDefault:
#default: #group name
#build: false
#these flags are applied specifically to this group whenever they are outside a residence
#these flags will override the flags at the top, under the Global section.
World:
Global: #these flags will apply to all worlds
#build: false
WorldNameHere: #or you can apply them by each individual world
#build: false
#-----------------
earl:
Residence:
CanCreate: true
MaxResidences: 1
MaxAreasPerResidence: 2
MaxEastWest: 140
MinEastWest: 10
MaxNorthSouth: 140
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by Earl %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
tp: true
enderpearl: true
chorustp: true
riding: true
hook: true
Default:
destroy: false
animalkilling: false
firespread: false
explode: false
lavaflow: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
GroupDefault:
World:
Global:
WorldNameHere:
#-----------------------------
count:
Residence:
CanCreate: true
MaxResidences: 2
MaxAreasPerResidence: 2
MaxEastWest: 200
MinEastWest: 10
MaxNorthSouth: 200
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by Count %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
chorustp: true
tp: true
enderpearl: true
riding: true
hook: true
Default:
destroy: false
lavaflow: false
animalkilling: false
firespread: false
explode: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
GroupDefault:
World:
Global:
WorldNameHere:
#---------------------
duke:
Residence:
CanCreate: true
MaxResidences: 3
MaxAreasPerResidence: 2
MaxEastWest: 280
MinEastWest: 10
MaxNorthSouth: 280
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by Duke %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
chorustp: true
tp: true
enderpearl: true
riding: true
hook: true
Default:
destroy: false
lavaflow: false
animalkilling: false
firespread: false
explode: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
GroupDefault:
World:
Global:
WorldNameHere:
#-------------
lord:
Residence:
CanCreate: true
MaxResidences: 4
MaxAreasPerResidence: 2
MaxEastWest: 460
MinEastWest: 10
MaxNorthSouth: 460
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by Lord %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
command: true
riding: true
hook: true
Default:
destroy: false
lavaflow: false
animalkilling: false
firespread: false
explode: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
GroupDefault:
World:
Global:
WorldNameHere:
#-------
king:
Residence:
CanCreate: true
MaxResidences: 5
MaxAreasPerResidence: 2
MaxEastWest: 640
MinEastWest: 10
MaxNorthSouth: 640
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by King %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
command: true
riding: true
hook: true
Default:
destroy: false
lavaflow: false
animalkilling: false
firespread: false
explode: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
GroupDefault:
World:
Global:
WorldNameHere:
#----------------------------------------------
saint:
Residence:
CanCreate: true
MaxResidences: 8
MaxAreasPerResidence: 2
MaxEastWest: 1000
MinEastWest: 10
MaxNorthSouth: 1000
MinNorthSouth: 10
MaxUpDown: 256
MinUpDown: 0
MinHeight: 0
MaxHeight: 255
SubzoneDepth: 1
SubzoneMaxEastWest: 16
SubzoneMinEastWest: 3
SubzoneMaxNorthSouth: 16
SubzoneMinNorthSouth: 3
SubzoneMaxUpDown: 256
SubzoneMinUpDown: 3
CanTeleport: true
Unstuck: false
Kick: false
SelectCommandAccess: true
ItemListAccess: false
Messaging:
CanChange: true
DefaultEnter: Entering %residence, owned by Saint %owner.
DefaultLeave: Leaving %residence.
Lease:
MaxDays: 365
RenewIncrement: 365
Rent:
MaxRents: 1
MaxRentables: 1
MaxRentDays: 31
Economy:
CanBuy: false
CanSell: false
IgnoreLimits: false
BuyCost: 1
SellCost: 1
RenewCost: 0.0
Flags:
Permission:
animalkilling: true
diode: true
build: true
explode: true
firespread: true
destroy: true
beacon: true
tp: true
enderpearl: true
chorustp: true
riding: true
hook: true
Default:
destroy: false
lavaflow: false
animalkilling: false
firespread: false
explode: false
tp: false
pistonprotection: true
CreatorDefault:
trusted: true
nofly: false
GroupDefault:
World:
Global:
WorldNameHere:
# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
# bekvon: default
# player: default
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