Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
Paste
Pasted as Plain Text by REEED ( 11 years ago )
MOD 1:
- 1 Energie (reduces the dungeon costs to 1 Energie)
- 700 Item Slot (no matter how big ur Inventory was, after this MOD u have a Inventory of 700 slots ;-)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
- Monster's Attack reduced to 5 (so they not really hurt you)
- 20k Zel (at least reward after dungeon)
- 20k Karma (at least reward after dungeon)
- 75 Honor Points (per dungeon)
______________________________________________________________________________________
MOD 2:
- 9x EXP (get 10 times higher experience points at the end of a dungeon)
- 700 Item Slot (no matter how big ur Inventory was, after this MOD u have a Inventory of 700 slots ;-)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
- Monster's Attack reduced to 5 (so they not really hurt you)
- 20k Zel (at least reward after dungeon)
- 20k Karma (at least reward after dungeon)
- 75 Honor Points (per dungeon)
______________________________________________________________________________________
MOD 3 - Trail-MOD:
Do NOT use this MOD in Arena, or u have a high risk to get banned!!!
- Infinite Health (u get hit, but NO damage. DO NOT USE IT IN ARENA!!!)
- 1 Energie (reduces the dungeon costs to 1 Energie)
- 700 Item Slot (no matter how big ur Inventory was, after this MOD u have a Inventory of 700 slots ;-)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
- Monster's Attack reduced to 5 (so they not really hurt you - added in case somethings wrong with the invincible part)
- 20k Zel (at least reward after dungeon)
- 20k Karma (at least reward after dungeon)
- 75 Honor Points (per dungeon)
______________________________________________________________________________________
MOD4:
- 1 Energie (reduces the dungeon costs to 1 Energy)
- 50 Unit/Item ext. Cap (spend 1 Crystal get 50 Slots for Units or Items instead of 5 ;-)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
- Monster's Attack reduced to 5 (so they not really hurt you)
- 20k Zel (at least reward after dungeon)
- 20k Karma (at least reward after dungeon)
- 75 Honor Points (per dungeon)
______________________________________________________________________________________
MOD5:
- 9x EXP (get 10 times higher experience points at the end of a dungeon)
- 50 Unit/Item ext. Cap (spend 1 Crystal get 50 Slots for Units or Items instead of 5 ;-)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
- Monster's Attack reduced to 5 (so they not really hurt you)
- 20k Zel (at least reward after dungeon)
- 20k Karma (at least reward after dungeon)
- 75 Honor Points (per dungeon)
______________________________________________________________________________________
MOD6: (user requested - very safe mod)
- 1 Energie (reduces the dungeon costs to 1 Energy)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
______________________________________________________________________________________
MOD7: (user requested - safer mod)
- 1 Energie (reduces the dungeon costs to 1 Energy)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
______________________________________________________________________________________
MOD8:
- 1 Energie (reduces the dungeon costs to 1 Energy)
- 250 Unit/Item ext. Cap (spend 1 Crystal get 250 Slots for Units or Items instead of 5 ;-) - this is permanant, u can switch to anothr mod after u bought ur Slots)
- no Key (no Dungeon-Key needed)
- Evo Level (evolution at any level, u just need the materials)
- 200 Deck Cost
Revise this Paste
Parent: 79073