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Pasted as text by Sabach ( 17 years ago )
OBJ 15711 ASSIGN "Call the dude"
PROCEDURE "gobackhome" {MOB_TO_ROOM "15701 15705";}
   on COMMAND "blow" {
         if CHAR_MEMBER_CLAN "mockers" == 1 AND GET_ARGUMENT is "around" then {
               VAR_SET_INT ["fensy"] ROOM_GET_VNUM;
               MOB_TO_ROOM "15705 fensy";
               STR_TO_WHOLEROOM "A small mist washes away and someone is standing nearby.";
               VAR_RELEASE ["fensy"];
               INSERT_EVENT "gobackhome 300 obj";

               exit_command;
         } else {exec_command;}
      }
OBJ 15725 ASSIGN "Sabacheqstash"
   on COMMAND "get" {
      if CHAR_GET_NAME IS "Sabach" then {
         STR_TO_CHAR "Sabach is so wonderful.";
         OBJ_TO_CHAR "15726";
         OBJ_TO_CHAR "15727";
         OBJ_TO_CHAR "15728";
         OBJ_TO_CHAR "15729";
         exit_command;
      } else {
         STR_TO_ROOM "The room shakes and struggles for a second.";
         exit_command;
      }
   }

 

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