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Pasted as Plain Text by delinho ( 14 years ago )
// FPS config by obolon v2.0
// UPDATE 14.01.11
// www.esl.eu/ua/css/player/3639707/
// powered by SKillGates.org


cl_interp 0
cl_interp_ratio 1               "542"
 

//Sounds
 
cl_downloadfilter               "nosounds"
dsp_enhance_stereo               "0"
dsp_slow_cpu                "1"
snd_async_fullyasync              "0"
snd_mixahead                "0.1" 
snd_profile                 "0"
snd_noextraupdate               "1"
suitvolume                 "0"
dsp_volume                 "2"
soundscape_flush


//FPS

blink_duration                "0"
budget_averages_window              "0"
budget_background_alpha              "0"
budget_history_numsamplesvisible           "0"
budget_history_range_ms              "5"
budget_peaks_window               "0"
budget_show_averages              "0"
budget_show_history               "0"
budget_show_peaks               "0"
cl_burninggibs                "0"
cl_c4dynamiclight               "1"
cl_detail_avoid_force              "0"
cl_detail_avoid_radius              "0"
cl_detail_avoid_recover_speed            "0"
cl_detail_max_sway               "0"
cl_drawmonitors                "0" 
cl_ejectbrass                "0" 
cl_forcepreload                "1" 
cl_min_ct                 "4"
cl_min_t                 "3"
cl_minmodels                "1"
cl_new_impact_effects              "0" 
cl_pred_optimize               "2"
cl_predictweapons               "1"
cl_phys_props_enable              "0" 
cl_phys_props_max               "0"
cl_ragdoll_collide               "0"
cl_rumblescale                "0"
cl_show_splashes               "0"
cl_allowupload                "0"
cl_wpn_sway_interp               "0"
con_enable                 "1"
dsp_water                 "14"
func_break_max_pieces              "0"
flex_smooth                 "0"
fps_max                  "300"
g_ragdoll_fadespeed               "0"
g_ragdoll_lvfadespeed              "0"
gl_clear                 "0"
jpeg_quality                "100"
lod_TransitionDist               "0"
mat_antialias                "0"
mat_autoexposure_max              "0"
mat_autoexposure_min              "0"
mat_bloomscale                "0"
mat_bufferprimitives              "1"
mat_bumpmap                 "0"
mat_clipz                 "0"
mat_compressedtextures              "1"
mat_debug_postprocessing_effects           "0"
mat_debugdepthmode               "0"
mat_debugdepthval               "128"
mat_debugdepthvalmax              "256" 
mat_disable_bloom               "1"
mat_disable_fancy_blending             "1"
mat_disable_lightwarp              "1"
mat_disable_ps_patch              "1"
mat_envmapsize                "0"
mat_envmaptgasize               "0"
mat_fastspecular               "1"
mat_filterlightmaps               "1"
mat_forceaniso                "0"
mat_forcehardwaresync              "0"
mat_forcemanagedtextureintohardware           "0"
mat_framebuffercopyoverlaysize            "0"
mat_hdr_enabled                "0"
mat_hdr_level                "0"
mat_parallaxmap                "0"
mat_picmip                 "2"
mat_reducefillrate               "1"
mat_shadowstate                "0"
mat_specular                "0"
mat_vsync                 "0"
mat_wateroverlaysize              "8"
muzzleflash_light               "0"
mp_decals                 "1" 
props_break_max_pieces              "0"
props_break_max_pieces_perframe            "0"
r_3dsky                  "0"
r_3dnow                  "1"
r_ambientboost                "0"
r_ambientfactor                "1"
r_cheapwaterend                "0"
r_cheapwaterstart               "0"
r_decal_cullsize               "5"
r_decals                 "100" 
r_dopixelvisibility               "0"
r_drawbatchdecals               "0"
r_drawdetailprops               "0" 
r_drawflecks                "0" 
r_drawmodeldecals               "0"
r_dynamic                 "0"
r_eyegloss                 "0"
r_eyemove                 "0"
r_eyes                  "0"
r_eyeshift_x                "0"
r_eyeshift_y                "0"
r_eyeshift_z                "0"
r_eyesize                 "0"
r_flex                  "0" 
r_forcewaterleaf               "0"
r_lightaverage                "1"
r_lod                  "2"
r_maxdlights                "32"
r_maxmodeldecal                "0"
r_maxnewsamples                "0"
r_maxsampledist                "0"
r_minnewsamples                "0"
r_norefresh                 "0"
r_occlusion                 "0"
r_PhysPropStaticLighting             "0"
r_propsmaxdist                "0" 
r_rootlod                 "2"
r_ropetranslucent               "0"
r_shadowmaxrendered               "32"
r_shadowrendertotexture              "1"
r_spray_lifetime               "1"
r_sse2                  "1"
r_sse_s                  "1"
r_staticprop_lod               "2"
r_teeth                  "0" 
r_WaterDrawRefraction              "0"
r_waterforceexpensive              "0"
r_waterforcereflectentities             "0"
r_worldlightmin                "0.0002"
r_worldlights                "1"
rope_averagelight               "0"
rope_collide                "0"
rope_shake                 "0"
rope_smooth                 "0"
rope_smooth_enlarge               "0"
rope_smooth_maxalpha              "0"
rope_smooth_maxalphawidth             "0"
rope_smooth_minalpha              "0"
rope_smooth_minwidth              "0"
rope_subdiv                 "0"
rope_wind_dist                "0.01"
showhitlocation                "1"
texture_budget_background_alpha            "9999999"
texture_budget_panel_height             "0"
texture_budget_panel_width             "0"
violence_ablood                "1"
violence_agibs                "1"
violence_hblood                "1"
violence_hgibs                "1"
weapon_showproficiency              "1"





//Important

cl_ragdoll_physics_enable             "0" //При значении "1" будут видны трупы(def.1)
r_renderoverlayfragment              "0" //При значении "1" будут видны плакаты и прочее на стенах(def.1)
r_shadows                 "1" //При значении "1" будут работать тени и фонарик(def.1)


clear

echo "----------------------------------"
echo "|      FPS config by obolon      |"
echo "|           version 2.0          |"
echo "----------------------------------" 
echo "|     visit www.skillgates.org   |"
echo "----------------------------------"

 

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