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Pasted as Plain Text by delinho ( 14 years ago )
// FPS config by obolon v2.0
// UPDATE 14.01.11
// www.esl.eu/ua/css/player/3639707/
// powered by SKillGates.org
cl_interp 0
cl_interp_ratio 1 "542"
//Sounds
cl_downloadfilter "nosounds"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
snd_async_fullyasync "0"
snd_mixahead "0.1"
snd_profile "0"
snd_noextraupdate "1"
suitvolume "0"
dsp_volume "2"
soundscape_flush
//FPS
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_burninggibs "0"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_min_ct "4"
cl_min_t "3"
cl_minmodels "1"
cl_new_impact_effects "0"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_allowupload "0"
cl_wpn_sway_interp "0"
con_enable "1"
dsp_water "14"
func_break_max_pieces "0"
flex_smooth "0"
fps_max "300"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_TransitionDist "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_vsync "0"
mat_wateroverlaysize "8"
muzzleflash_light "0"
mp_decals "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_3dnow "1"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "0"
r_cheapwaterstart "0"
r_decal_cullsize "5"
r_decals "100"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_PhysPropStaticLighting "0"
r_propsmaxdist "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_spray_lifetime "1"
r_sse2 "1"
r_sse_s "1"
r_staticprop_lod "2"
r_teeth "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"
//Important
cl_ragdoll_physics_enable "0" //При значении "1" будут видны трупы(def.1)
r_renderoverlayfragment "0" //При значении "1" будут видны плакаты и прочее на стенах(def.1)
r_shadows "1" //При значении "1" будут работать тени и фонарик(def.1)
clear
echo "----------------------------------"
echo "| FPS config by obolon |"
echo "| version 2.0 |"
echo "----------------------------------"
echo "| visit www.skillgates.org |"
echo "----------------------------------"
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