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Pasted as text by cee ( 17 years ago )
EDuke32 1.5.0devel 20090131
addsearchpath(): Added G:/Gamez/temp/
OS: Windows XP (5.1.2600) Service Pack 2
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
 Checksumming DUKE3D.GRP... Done
Using group file 'duke3d.grp' as main group file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 34ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1917/11264 labels, 308/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Using keyboard layout 00000409
Initializing DirectInput...
  - Enumerating attached input devices
    * MOUSE: Мышь
    * KEYBOARD: Клавиатура
    * OTHER: USB Gaming Mouse
    * OTHER: USB Gaming Mouse
Setting video mode 1024x768 (32-bit fullscreen)
OpenGL Information:
 Version:  2.0.0 - Build 7.15.10.5029
 Vendor:   Intel
 Renderer: Intel 965/963 Graphics Media Accelerator
Cache contains 0 bytes of garbage data
Initializing music...
Loading OpenAL32.DLL
OpenAL Information:
 Version:  1.1
 Vendor:   Creative Labs Inc.
 Renderer: Software
Initializing sound...
Initializing MultiVoc... 
  - 32 voices, 1280 byte mixing buffers
Initializing DirectSound...
  - Primary buffer format: 2 ch, 44100Hz, 16 bits
  - Creating secondary buffer
Executing "eduke32_binds.cfg"
Cache time: 38ms
E1L1: HOLLYWOOD HOLOCAUST
LARGE MEDKIT: +30
LARGE MEDKIT: +30
A SECRET PLACE!
RPG!
A SECRET PLACE!
AMMO FOR RPG!
AMMO FOR PISTOL!
LARGE MEDKIT: +30
AMMO FOR PISTOL!
WARNING: SE23 i<0!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
SMALL MEDKIT: +10
SHOTGUN
ATOMIC HEALTH!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
PORTABLE MEDKIT
Cache contains 0 bytes of garbage data
Cache contains 0 bytes of garbage data
A SECRET PLACE!
AMMO FOR SHOTGUN
MIGHTY FOOT ENGAGED
LARGE MEDKIT: +30
ACCESS CARD
STEROIDS
LARGE MEDKIT: +30
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
ARMOR
A SECRET PLACE!
AMMO FOR PISTOL!
JETPACK
AMMO FOR SHOTGUN
AMMO FOR PISTOL!
PORTABLE MEDKIT
LARGE MEDKIT: +30
SMALL MEDKIT: +10
LARGE MEDKIT: +30
AMMO FOR PISTOL!
LARGE MEDKIT: +30
AMMO FOR PISTOL!
UNLOCKED
LARGE MEDKIT: +30
LARGE MEDKIT: +30
Fatal Signal caught: SIGSEGV. Bailing out.
 1670 179150520
  769: 31337 { 
  770:   547 state  179150160
  772:   548 ifrnd  48 179150500
  775:   549 spawn  2270
  777:   550 debris  2408 12
  780:   551 killit 
  781: 31337 } 
  782:   553 else  179150536
  784:   554 action  179150340
  786: 31337 } 
  787:   556 enda 
  788:   559 ifrnd  64 179150580
  791: 31337 { 
  792:   561 ifnosounds  179150576
  794:   562 soundonce  336
  796: 31337 } 
  797:   564 else  179150624
  799:   565 ifrnd  64 179150624
  802: 31337 { 
  803:   567 ifnosounds  179150620
  805:   568 soundonce  337current actor: 162 (1062)
g_errorLineNum: 556, g_tw: 4
UDP net deinitialized successfully.
 
Uninitializing MultiVoc...
Uninitializing DirectSound...
Uninitializing OpenAL...
Uninitializing DirectInput...
Wrote eduke32.cfg
Wrote eduke32_binds.cfg
Uninitializing DirectDraw...

 

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