Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
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Pasted as text by cee ( 17 years ago )
EDuke32 1.5.0devel 20090131
addsearchpath(): Added G:/Gamez/temp/
OS: Windows XP (5.1.2600) Service Pack 2
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Checksumming DUKE3D.GRP... Done
Using group file 'duke3d.grp' as main group file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 34ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1917/11264 labels, 308/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Using keyboard layout 00000409
Initializing DirectInput...
- Enumerating attached input devices
* MOUSE: Мышь
* KEYBOARD: Клавиатура
* OTHER: USB Gaming Mouse
* OTHER: USB Gaming Mouse
Setting video mode 1024x768 (32-bit fullscreen)
OpenGL Information:
Version: 2.0.0 - Build 7.15.10.5029
Vendor: Intel
Renderer: Intel 965/963 Graphics Media Accelerator
Cache contains 0 bytes of garbage data
Initializing music...
Loading OpenAL32.DLL
OpenAL Information:
Version: 1.1
Vendor: Creative Labs Inc.
Renderer: Software
Initializing sound...
Initializing MultiVoc...
- 32 voices, 1280 byte mixing buffers
Initializing DirectSound...
- Primary buffer format: 2 ch, 44100Hz, 16 bits
- Creating secondary buffer
Executing "eduke32_binds.cfg"
Cache time: 38ms
E1L1: HOLLYWOOD HOLOCAUST
LARGE MEDKIT: +30
LARGE MEDKIT: +30
A SECRET PLACE!
RPG!
A SECRET PLACE!
AMMO FOR RPG!
AMMO FOR PISTOL!
LARGE MEDKIT: +30
AMMO FOR PISTOL!
WARNING: SE23 i<0!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
SMALL MEDKIT: +10
SHOTGUN
ATOMIC HEALTH!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
PORTABLE MEDKIT
Cache contains 0 bytes of garbage data
Cache contains 0 bytes of garbage data
A SECRET PLACE!
AMMO FOR SHOTGUN
MIGHTY FOOT ENGAGED
LARGE MEDKIT: +30
ACCESS CARD
STEROIDS
LARGE MEDKIT: +30
AMMO FOR PISTOL!
AMMO FOR PISTOL!
AMMO FOR PISTOL!
ARMOR
A SECRET PLACE!
AMMO FOR PISTOL!
JETPACK
AMMO FOR SHOTGUN
AMMO FOR PISTOL!
PORTABLE MEDKIT
LARGE MEDKIT: +30
SMALL MEDKIT: +10
LARGE MEDKIT: +30
AMMO FOR PISTOL!
LARGE MEDKIT: +30
AMMO FOR PISTOL!
UNLOCKED
LARGE MEDKIT: +30
LARGE MEDKIT: +30
Fatal Signal caught: SIGSEGV. Bailing out.
1670 179150520
769: 31337 {
770: 547 state 179150160
772: 548 ifrnd 48 179150500
775: 549 spawn 2270
777: 550 debris 2408 12
780: 551 killit
781: 31337 }
782: 553 else 179150536
784: 554 action 179150340
786: 31337 }
787: 556 enda
788: 559 ifrnd 64 179150580
791: 31337 {
792: 561 ifnosounds 179150576
794: 562 soundonce 336
796: 31337 }
797: 564 else 179150624
799: 565 ifrnd 64 179150624
802: 31337 {
803: 567 ifnosounds 179150620
805: 568 soundonce 337current actor: 162 (1062)
g_errorLineNum: 556, g_tw: 4
UDP net deinitialized successfully.
Uninitializing MultiVoc...
Uninitializing DirectSound...
Uninitializing OpenAL...
Uninitializing DirectInput...
Wrote eduke32.cfg
Wrote eduke32_binds.cfg
Uninitializing DirectDraw...
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