Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
Paste
Pasted as Diff by cyberbrest ( 14 years ago )
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index df9fd6f..ee25d61 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -434,7 +434,7 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession;::HandleQuestgiverStatusQueryOpcode);
DEFINE_OPCODE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession;::HandleQuestLogRemoveQuest );
DEFINE_OPCODE_HANDLER(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession;::HandleQuestConfirmAccept );
- DEFINE_OPCODE_HANDLER(CMSG_QUEST_NPC_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession;::Handle_NULL );
+ DEFINE_OPCODE_HANDLER(CMSG_QUERY_COMPLETION_NPC_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession;::HandleQueryCompletionNpcResponse);
DEFINE_OPCODE_HANDLER(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession;::HandleQuestPOIQuery );
DEFINE_OPCODE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession;::HandleQuestQueryOpcode );
DEFINE_OPCODE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession;::HandleRandomizeCharNameOpcode );
Revise this Paste
Parent: 53784