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/// NET ///
net_graph 1
net_graphheight 66
net_graphpos 3
/// alias ///
alias d2 "rcon changelevel de_dust2"
alias train "rcon changelevel de_train"
alias tuscan "rcon changelevel de_tuscan"
alias inf "rcon changelevel de_inferno"
alias nuke "rcon changelevel de_nuke"
alias aim "rcon changelevel aim_map"
alias ft "rcon mp_freezetime 0"
alias ftb "rcon mp_fadetoblack 0"
alias rr "rcon mp_restartgame 1"
alias lo3 "rcon zb_lo3"
alias ko3 "rcon zb_ko3"
alias pw "rcon sv_password pcw"
/// Binds ///
bind "/" "zb_teamcash"
bind "p" "volume 0.7"
bind [ "incrementvar volume 0 1 -0.1";bind ] "incrementvar volume 0 1 0.1"
bind KP_DOWNARROW "give weapon_hegrenade"
bind KP_PGDN "give weapon_smokegrenade"
bind KP_END "give weapon_flashbang"
bind MOUSE4 "use weapon_flashbang"
bind MOUSE3 "use weapon_smokegrenade"
bind MOUSE4 "use weapon_flashbang"
bind KP_MINUS "say_team need drop"
bind KP_MULTIPLY "say_team need drop AWP"
bind KP_PLUS "say_team +"
bind KP_PGUP "say_team need drop DEAGLE"
/// CL_COMMANDS ///
cl_autohelp "0"
cl_c4dynamiclight "1"
cl_cmdrate "66"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_downloadfilter "none"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_min_ct "4"
cl_min_t "2"
cl_minmodels "1"
cl_nowinpanel "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showpluginmessages "0"
cl_smooth "0"
cl_smoothtime "0.02"
cl_updaterate "66"
cl_wpn_sway_interp "0"
/// MAT_COMMANDS ///
mat_aaquality "0"
mat_antialias "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_disable_bloom "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_mipmaptextures "1"
mat_monitorgamma "1.8"
mat_motion_blur_enabled "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "1"
mat_vsync "0"
/// MISC_COMMANDS ///
fps_max "999"
func_break_max_pieces "0"
gl_clear "1"
host_thread_mode "1"
jpeg_quality "100"
mp_decals "0"
muzzleflash_light "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
rate snd_mixahead "0.05"
rate 1000000
/// MOUSE_COMMANDS ///
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0
m_customaccel_scale "0.04"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_filter "0"
m_pitch "0.022"
m_rawinput "0"
m_yaw "0.022"
sensitivity "1.65"
zoom_sensitivity_ratio "1.0"
/// R_COMMANDS ///
r_3dsky "1"
r_decal_cullsize "0"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flashlightdepthtexture "1"
r_flex "0"
r_lightaverage "0"
r_lod "2"
r_maxdlights "0"
r_occlusion "1"
r_pixelfog "0"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_staticprop_lod "3"
r_teeth "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
/// ROPE_COMMANDS ///
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0"
/// VIOLENCE_COMMANDS ///
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
cl_crosshairscale "1800"
cl_crosshaircolor "3"
cl_dynamiccrosshair "2"
cl_scalecrosshair "1"
cl_crosshairalpha "255"
cl_crosshairusealpha "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
/// sound ///
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
snd_mixahead "0.06"
soundscape_flush "1"
clear
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