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Paste

Pasted as C by moox ( 14 years ago )
//////////////////////////////////////////////////////////////////////
// +--------------------------------------------------------------+ //
// ¦ REALRIPPER GUI                      ¦ //
// ¦          ¦ //
// ¦ by moox         ¦ //
// +--------------------------------------------------------------+ //
//////////////////////////////////////////////////////////////////////

r_decal_cullsize 0

exec autoexec.cfg
exec realripper/realripper.scr
sv_cheats "1"

stuffcmds


//  _______________
// |      SYS                 |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

//   ESL Settings  

r_skin                        "0"   
mat_yuv                        "0"  
cl_winddir                     "0"   
r_radiosity                    "4"   
cl_windspeed                   "0"  
r_worldlights                  "2"   
mat_debugdepth                 "0"   
net_showevents                  "0"   
mat_norendering                  "0"   
r_drawdetailprops                "1"  
mat_debugdepthmode               "0"   
mat_softwarelighting             "0"    
mat_show_texture_memory_usage    "0"   


//   Grafik  

mat_antialias               "0"
fps_max                     "999"   
mat_vsync                   "0"   
mat_forcehardwaresync       "0"   
mat_monitorgamma            "1.6" 
mat_reducefillrate         "1"   
mat_colorcorrection         "0"   
r_fastzreject               "1"   
cl_forcepreload             "1"   
r_3dsky                       "0"   
r_ambientboost              "0"
r_dopixelvisibility         "0"
mat_texture_limit           "-1" 
mat_envmaptgasize          "16"
mat_envmapsize             "32"

mat_forcemanagedtextureintohardware "1"


//   Texturen & Oberflaechen  

mat_forceaniso               "0"
mat_trilinear                 "1"   
mat_bumpmap                   "0"   
mat_specular                   "0"   
mat_fastnobump                 "1"
mat_fastspecular              "1"   
mat_loadtextures              "1"   
mat_mipmaptextures             "1"   
mat_compressedtextures         "1"   
mat_picmip                    "2"  
r_renderoverlayfragment       "0"
r_decal_cullsize               "1"  
mat_softwareskin              "0"  
r_drawflecks                  "0"
mat_texture_list_all           "0"
mat_parallaxmap                "0"


//   Beleuchtung u. Schatten  

mat_filterlightmaps      "0"   
mat_hdr_enabled          "0"   
mat_hdr_level           "0"   
mat_disable_bloom        "1"   
mat_bloomscale           "0"   
mat_bloomamount_rate     "0"   
mat_autoexposure_max     "0"   
mat_autoexposure_min    "0"   
muzzleflash_light        "0"   
cl_c4dynamiclight        "0"   
r_dynamic               "0"   
r_maxdlights             "0"   
r_maxnewsamples          "0"   
r_minnewsamples          "0"   
r_maxsampledist          "0"   
r_occlusion              "0"   
r_shadows                  "1"   
r_shadowrendertotexture    "1"   
r_shadowmaxrendered        "32"   
r_avglight                        "0"
r_lightstyle                      "-1"
r_avglightmap                     "0"
r_lightaverage                    "0"
r_worldlightmin                   "0.0002"
r_PhysPropStaticLighting          "0"
r_lightcache_numambientsamples   "162"


//  Wasser rendering  

r_forcewaterleaf     "0"
r_waterforceexpensive     "0"
r_waterdrawreflection     "0"       
r_waterdrawrefraction     "0"       
r_waterforcereflectentities    "0" 
mat_clipz                "0"       
r_cheapwaterend            "0.1"     
r_cheapwaterstart         "0"      
cl_show_splashes          "0"       
mat_wateroverlaysize     "16"       

 
//  Objekte, Muell, Spraylogos, u.s.w.  

cl_drawmonitors       "0"
r_drawbatchdecals     "1"
r_decals             "200"   
mp_decals            "200"   
cl_ejectbrass         "0"   
r_maxmodeldecal      "50"   
r_spray_lifetime      "1"   
r_drawmodeldecals     "0"   
rope_shake                 "0"   
rope_smooth               "0"   
rope_subdiv                "0"   
rope_collide               "0"  
rope_wind_dist             "0"   
rope_averagelight          "0"   
rope_smooth_enlarge        "0"
rope_smooth_minwidth       "0"
rope_smooth_minalpha       "0"
rope_smooth_maxalpha        "0"
rope_smooth_maxalphawidth    "0"
cl_phys_props_enable      "0"   
cl_phys_props_max         "0"   
r_propsmaxdist          "700"   
cl_detaildist           "1000"   
cl_detailfade            "200"
func_break_max_pieces        "0"
props_break_max_pieces       "-1"
props_break_max_pieces_perframe   "0"


//  Sound   
   
snd_surround_speakers   "0"   
volume                  "1.0" 
snd_musicvolume         "0.0"    
snd_noextraupdate       "1"      
snd_mixahead            "0.05" 
soundscape_flush


//   Radar  

cl_radartype         "0"   
cl_radaralpha      "150"   
cl_radar_locked      "0"   
cl_locationalpha   "255"   


//  Sonstiges  

scr_centertime        "2"   
cl_showtextmsg        "1"   
spec_scoreboard       "0"   
hud_saytext_time     "12"      
cl_showpluginmessages "0"   
gl_clear              "0"
cl_spec_mode          "1"
mat_fastnobump        "0"
violence_hblood       "1"
violence_hgibs        "1"
violence_ablood       "1"
violence_agibs        "1"
voice_enable          "1"
overview_alpha        "1"
overview_health       "1"
overview_names        "0"
cl_smooth             "0" 

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_legacy_surround "0"


//  Update Commands

mat_queue_mode              "2"
cl_nowinpanel               "1"
cl_disablehtmlmotd          "1"
cl_disablefreezecam         "1"

cl_threaded_bone_setup "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"

 

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