Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
Paste
Pasted as C by moox ( 14 years ago )
//////////////////////////////////////////////////////////////////////
// +--------------------------------------------------------------+ //
// ¦ REALRIPPER GUI ¦ //
// ¦ ¦ //
// ¦ by moox ¦ //
// +--------------------------------------------------------------+ //
//////////////////////////////////////////////////////////////////////
r_decal_cullsize 0
exec autoexec.cfg
exec realripper/realripper.scr
sv_cheats "1"
stuffcmds
// _______________
// | SYS |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// ESL Settings
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"
// Grafik
mat_antialias "0"
fps_max "999"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
mat_forcemanagedtextureintohardware "1"
// Texturen & Oberflaechen
mat_forceaniso "0"
mat_trilinear "1"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_parallaxmap "0"
// Beleuchtung u. Schatten
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
// Wasser rendering
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
// Objekte, Muell, Spraylogos, u.s.w.
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "200"
mp_decals "200"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "0"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
// Sound
snd_surround_speakers "0"
volume "1.0"
snd_musicvolume "0.0"
snd_noextraupdate "1"
snd_mixahead "0.05"
soundscape_flush
// Radar
cl_radartype "0"
cl_radaralpha "150"
cl_radar_locked "0"
cl_locationalpha "255"
// Sonstiges
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_showpluginmessages "0"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "1"
overview_alpha "1"
overview_health "1"
overview_names "0"
cl_smooth "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_legacy_surround "0"
// Update Commands
mat_queue_mode "2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_threaded_bone_setup "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"
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