Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
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Pasted as XML by hoax ( 17 years ago )
<?xml version="1.0" encoding="utf-8"?>
<Material Name="Default">
<Technique>
<Pass>
<VertexShader>
<![CDATA[
uniform float4x4 worldviewproj_matrix;
struct VS_OUTPUT
{
float4 Position : POSITION;
float4 Diffuse : COLOR0;
};
VS_OUTPUT main(float4 Position : POSITION, float4 Diffuse : COLOR0)
{
VS_OUTPUT OUT;
OUT.Position = mul(worldviewproj_matrix, Position);
OUT.Diffuse = Diffuse;
return OUT;
}
]]>
</VertexShader>
<PixelShader Source="DefaultVS.cg"/>
</Pass>
</Technique>
</Material>
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