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Paste

Pasted by Mihey ( 15 years ago )
private function drawArrow(graphics: Graphics, atLine:Line):void {
   var from: Point = atLine.from;
   var to: Point = atLine.to;

   var angle: Number = atLine.angle;

   graphics.moveTo(to.x, to.y);
   graphics.lineTo(to.x - l * Math.cos(angle - dAngle), to.y - l * Math.sin(angle - dAngle));

   graphics.moveTo(to.x, to.y);
   graphics.lineTo(to.x - l * Math.cos(angle + dAngle), to.y - l * Math.sin(angle + dAngle));
  }

 

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