Psst.. new poll here.
Psst.. new forums here.
Microsoft is blocking us again (TY IP Reputation!) so just use oauth login instead. :)
Paste
Pasted as Access logs by tgt ( 6 years ago )
09:39:00.256 [Lua] Error: scripts/mods/HideBuffs/equipment_ui.lua:112: attempt to index field 'texture_background' (a nil value)
<Lua Script.Callstack>
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/HideBuffs/equipment_ui.lua:112:in function <scripts/mods/HideBuffs/equipment_ui.lua:7>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function pcall
[5] @scripts/mods/HideBuffs/equipment_ui.lua:7: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[7] @scripts/ui/views/ingame_hud.lua:378: in function update
[8] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain
[9] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[10] @scripts/game_state/state_ingame_running.lua:978: in function update_ui
[11] @scripts/game_state/state_ingame.lua:666:in function <scripts/game_state/state_ingame.lua:664>
[12] =[C]: in function update_animations_with_callback
[13] @foundation/scripts/util/script_world.lua:358: in function update
[14] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[15] @scripts/boot.lua:850: in function game_update
[16] @scripts/boot.lua:605:in function <scripts/boot.lua:603>
</Lua Script.Callstack>
<Lua Script.Locals>
[1] error_message = "scripts/mods/HideBuffs/equipment_ui.lua:112: attempt to index field \'texture_background\' (a nil value)"
[2] inventory_extension = table: 0000000008146C00; equipment = table: 000000000814D6A0; slot_data = table: 0000000007F2CF90; hotkey_alpha = 0; ammo_widgets = table: 000000000F459910; ammo_counter_offset_x = 0; ammo_counter_offset_y = 0; ammo_widgets_by_name = table: 000000000F459940; ammo_text_clip = table: 000000000F466800; ammo_clip_font_size = 95; ammo_text_remaining = table: 000000000F467380; ammo_remaining_font_size = 40; ammo_remaining_horizontal_alignment = "left"; ammo_clip_horizontal_alignment = "right"; ammo_text_center = table: 000000000F4686B0; ammo_divider_font_size = 40; weapon_slots_visible = false; i = 6; slot_widget = table: 000000000F465BA0; item_slot_size = 30; slot_widget_style = table: 000000000F464F40
[4] mod = table: 00000000010DDBF0; error_prefix_data = "(pcall)"; func = [function]
[5] func = [function]; self = table: 000000000F456F00
[6] hook_chain = [function]
[7] self = table: 000000000229BB50; dt = 0.0074037075974047184; t = 190.33385803957935; peer_id = "11000011521ef2f"; player_manager = table: 00000000103EA1A0; player = table: 000000000202E600; currently_visible_components = table: 0000000007FFFDC0; components_array = table: 0000000008003F90; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 40; component = table: 000000000F456F00; component_name = "EquipmentUI"
[8] self = table: 0000000001259A70; dt = 0.0074037075974047184; t = 190.33385803957935; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000001FF8C80; is_in_inn = true; input_service = table: 000000001019C660; end_screen_active = nil; ingame_hud = table: 000000000229BB50; transition_manager = table: 00000000024A4490; end_screen = table: 000000000B0EA650
[9] hook_chain = [function]
[10] self = table: 0000000000CFCD00; t = 190.33385803957935; dt = 0.0074037075974047184; disable_ingame_ui = nil; ingame_ui = table: 0000000001259A70; level_end_view_wrapper = nil; level_end_view = nil
[11] i = 1; machine = table: 0000000000CFCB10
[13] world = [World]; dt = 0.0074037075974047184; anim_callback = [function]; scene_callback = [function]
[14] self = table: 0000000000DFF700; dt = 0.0074037075974047184; t = 180.19178812461905; _ = 2; world = [World]
[15] self = table: 00000000000970C0; real_world_dt = 0.0074037075974047184; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074037075974047184; t = 180.19178812461905
[16] dt = 0.0074037075974047184
</Lua Script.Locals>
<Lua Script.Self>
[5] _draw_overheat = true; _retained_elements_visible = true; _widgets_by_name = table: 000000000F4598E0; _mod_static_widget_1_backup = table: 0000000003612270; _parent = table: 000000000229BB50; _animations = table: 000000000F456F60; ui_renderer = table: 000000000125C940; ui_animations = table: 000000000F456F30; input_manager = table: 0000000001A5B360; _dirty = false; no_ammo_bar = true; _hb_mod_ammo_widget = table: 000000000052F680; _is_visible = true; _ammo_widgets = table: 000000000F459910; _hb_num_ui_player_widget = table: 00000000005719C0; _rect_layout_w = table: 000000000B3426F0; _mod_ammo_border = table: 00000000001B4E10; _ammo_widgets_by_name = table: 000000000F459940; player = table: 000000000202E600; _hb_mod_widget = table: 00000000003A0D20; _added_items = table: 000000000F46AA10; _mod_static_widget_2_backup = table: 0000000010A95F70; _mod_was_using_mini_hud = true; _wielded_item_name = "dr_1h_axe"; _extra_storage_icon_widgets = table: 000000000F469530; peer_id = "11000011521ef2f"; ui_scenegraph = table: 000000000F457000; _ammo_counter_fade_delay = inf; _static_widgets = table: 000000000F4599D0; cleanui = table: 0000000007FFFDF0; render_settings = table: 000000000F456F90; _is_spectator = false; _overcharge_fraction = 0; _widgets = table: 000000000F4598B0; _ammo_dirty = false; is_in_inn = true; _slot_widgets = table: 000000000F4599A0; ingame_ui = table: 0000000001259A70; _unused_widgets = table: 000000000F459970; _num_added_items = 2; name = "EquipmentUI"; _show_ammo_meter = true;
[7] _definitions = table: 0000000008003E30; _components_array = table: 0000000008003F90; _parent = table: 0000000001259A70; _components = table: 0000000008003F60; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000117C410; _had_tobii = false; _components_hud_scale_lookup = table: 00000000080031E0; _crosshair_position_y = 540; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "11000011521ef2f"; _is_own_player_dead = false; _currently_visible_components = table: 0000000007FFFDC0; _clean_ui = table: 0000000007FFFDF0; _components_array_id_lookup = table: 0000000008003FC0; _component_list = table: 0000000008003F30; _resolution_modified = false; _crosshair_position_x = 960;
[8] fps = 0; world_manager = table: 0000000000DFF700; ingame_hud = table: 000000000229BB50; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000125C940; telemetry_time_view_enter = 0; input_manager = table: 0000000001A5B360; profile_synchronizer = table: 00000000009CB8E0; blocked_transitions = table: 00000000125094E0; motd_ui = table: 000000000B11A6E0; cutscene_system = table: 000000000A104F30; has_left_menu = true; text_popup_ui = table: 000000000B103990; local_player_id = 1; unlock_manager = table: 000000000249BAA0; weave_onboarding = table: 000000000B0EB2D0; _previous_transition = "exit_menu"; last_resolution_y = 1080; ui_top_renderer = table: 00000000026E8340; ingame_ui_context = table: 000000000117C410; motd_loading = false; end_screen = table: 000000000B0EA650; world = [World]; peer_id = "11000011521ef2f"; _profile_requester = table: 0000000010DB0730; motd_backend = table: 000000000052C7A0; camera_manager = table: 00000000105251B0; views = table: 0000000001FF8C80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 0000000010C07D50; is_in_inn = true; _player = table: 000000000202E600; hotkey_mapping = table: 0000000012508400; menu_active = false; upsell_popup_handler = table: 000000000B103840; network_event_delegate = table: 000000001034C620;
[10] world_name = "level_world"; network_server = table: 00000000018216E0; _t = 190.32645433198195; parent = table: 0000000001BC3D20; _booted_eac_untrusted = false; statistics_db = table: 0000000001BC31B0; _conflict_directory_is_ready = true; _network_options = table: 0000000010393620; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000009379B70; profile_synchronizer = table: 00000000009CB8E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000009379B40; player = table: 000000000202E600; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001259A70; viewport_name = "player_1"; is_server = true; _game_started_current_frame = false; free_flight_manager = table: 00000000103EA3F0; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 000000000117C410; input_manager = table: 0000000001A5B360; _game_has_started = true; level_transition_handler = table: 000000001059CDE0; _lobby_host = table: 00000000009CCE30; network_event_delegate = table: 000000001034C620;
[14] locked = true; _scene_update_callbacks = table: 00000000025376A0; _worlds = table: 00000000015BE500; _update_queue = table: 0000000001130160; _disabled_worlds = table: 00000000025202B0; _wwise_worlds = table: 00000000025393B0; _queued_worlds_to_release = table: 0000000002537E70; _anim_update_callbacks = table: 0000000002536FE0;
[15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000001064BA70; startup_timer = 7.7265568145667203; has_booted = true; loading_context = table: 0000000001D21500;
</Lua Script.Self>
Revise this Paste