09-30 17:14:09.915: V/ListFragment(785): onCreate()
09-30 17:14:10.015: V/ListFragment(785): onActivityCreated().
09-30 17:14:10.015: V/ListsavedInstanceState(785): true
09-30 17:14:10.015: V/ListFragment(785): onCreate()
09-30 17:14:10.206: V/ListFragment(785): onActivityCreated().
09-30 17:14:10.206: V/ListsavedInstanceState(785): true
09-30 17:14:10.625: V/ListFragment(785): onActivityCreated().
09-30 17:14:10.625: V/ListsavedInstanceState(785): true
09-30 17:14:10.885: I/height of listItem:(785): 136
09-30 17:14:10.937: D/dalvikvm(785): GC_CONCURRENT freed 236K, 14% free 6299K/7303K, paused 87ms+108ms, total 289ms
09-30 17:14:10.965: I/height of listItem:(785): 68
09-30 17:14:11.345: W/EGL_emulation(785): eglSurfaceAttrib not implemented
09-30 17:14:11.827: I/Choreographer(785): Skipped 102 frames! The application may be doing too much work on its main thread.
09-30 17:14:12.126: I/MemoryCache(785): MemoryCache will use up to 12.0MB
09-30 17:14:12.825: I/MemoryCache(785): cache size=77280 length=1
09-30 17:14:13.335: D/dalvikvm(785): GC_CONCURRENT freed 577K, 16% free 6163K/7303K, paused 32ms+105ms, total 427ms
09-30 17:14:13.335: D/dalvikvm(785): WAIT_FOR_CONCURRENT_GC blocked 396ms
09-30 17:14:13.396: D/dalvikvm(785): GC_FOR_ALLOC freed 33K, 17% free 6130K/7303K, paused 59ms, total 59ms
09-30 17:14:13.396: I/dalvikvm-heap(785): Grow heap (frag case) to 6.422MB for 160016-byte allocation
09-30 17:14:13.545: D/dalvikvm(785): GC_FOR_ALLOC freed 0K, 17% free 6286K/7495K, paused 138ms, total 138ms
09-30 17:14:13.585: I/MemoryCache(785): cache size=237280 length=2
09-30 17:14:15.068: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:14:15.245: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:14:18.157: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:14:18.506: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:14:18.746: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:15:34.055: W/EGL_emulation(785): eglSurfaceAttrib not implemented
09-30 17:15:34.087: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506
09-30 17:15:35.026: D/OpenGLRenderer(785): GL error from OpenGLRenderer: 0x506Add a code snippet to your website: www.paste.org