// BINDS
bind "F3" "zb_teamcash"
bind "F10" "cl_crosshairscale 1536"
bind "F11" "cl_crosshairscale 1900"
bind "MOUSE2" "+jump"
bind "MOUSE5" "incrementvar cl_righthand 0 1 1"
bind "q" "+attack2"
unbind "MWHEELUP"
unbind "MWHEELDOWN"

// NETSETTINGS
cl_cmdrate "66"
cl_interp "0.01"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_smooth "0"
cl_updaterate "66"
net_graph "1"
net_maxfragments "1260"
rate "100000";

// HUD
cc_subtitles "0"
cl_autohelp "1"
cl_autowepswitch "0"
cl_c4progressbar "1"
cl_crosshairalpha "200"
cl_crosshaircolor "0"
cl_crosshairscale "1536"
cl_crosshairusealpha "1"
cl_dynamiccrosshair "0"
cl_ejectbrass "1"
cl_radar_locked "0"
closecaption "1"
overview_preferred_view_size "250"
hud_centerid "1"
hud_fastswitch "1"

cl_hudhint_sound "0"

cl_nowinpanel "1"

cl_round_win_fade_time "0"

cl_crosshairsize "6"
cl_crosshairthickness "0.5"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_b "50"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "1"

// FPS
fps_max "0"
mat_forceaniso "0"
mat_trilinear "1"

// FPS DRAMATIC
r_3dnow "1"
r_3dsky "0"
r_sse2 "1"
props_break_max_pieces "0"
weapon_showproficiency "0"

// GENERAL
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"


cl_phys_props_enable "0"
cl_phys_props_max "0"

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "1"
cl_forcepreload "1"
cl_phys_props_max "0"
cl_rumblescale "0"
cl_show_splashes "1"
cl_wpn_sway_interp "0"
dsp_water "14"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mat_aaquality "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "1"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_debug_postprocessing_effects "0"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_dxlevel "81"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0";
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "1"
mat_specular "1"
mat_vsync "0";
mat_wateroverlaysize "8"
muzzleflash_light "0"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "2000.000000"
r_cheapwaterstart "1000.000000"
r_decals "100"
r_decal_cullsize "0"
r_dopixelvisibility "1"
r_drawbatchdecals "0"
r_drawflecks "1"
r_dynamic "1"
r_forcewaterleaf "1"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_physpropstaticlighting "0"
r_renderoverlayfragment "0"
r_rootlod "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "1"
r_waterdrawreflection "1"
r_waterdrawrefraction "1"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
r_fastzreject "-1"
showhitlocation "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"

// ROPES
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
r_ropetranslucent "0"

// MODELS
cl_minmodels "0"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
flex_smooth "0"
r_drawmodeldecals "1"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_flex "0"
r_maxmodeldecal "50"
r_teeth "0"

// BLOOD
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// MOUSEWASD
cl_pitchspeed "225"
cl_yawspeed "210"
m_customaccel "0"
m_customaccel_exponent "0"
m_filter "0"
m_forward "1"
m_mousespeed "1"
m_pitch "0.022"
sensitivity "0.17"
zoom_sensitivity_ratio "1.0";

// SOUND

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