Program received signal SIGABRT, Aborted.
[Switching to Thread 0x7fffec8de910 (LWP 18059)]
0x00007ffff5880f05 in raise () from /lib/libc.so.6
-e 
CRASH ON Wed May 19 11:14:24 EEST 2010
 Using the running image of child Thread 0x7fffec8de910 (LWP 18059).
Program stopped at 0x7ffff5880f05.
It stopped with signal SIGABRT, Aborted.
Type "info stack" or "info registers" for more information.
-e 
BACKTRACE

#0  0x00007ffff5880f05 in raise () from /lib/libc.so.6
#1  0x00007ffff5883d10 in abort () from /lib/libc.so.6
#2  0x00007ffff58b66a5 in ?? () from /lib/libc.so.6
#3  0x00007ffff58bfe96 in ?? () from /lib/libc.so.6
#4  0x00007ffff58c4b3c in free () from /lib/libc.so.6
#5  0x00000000007ad53b in __gnu_cxx::new_allocator<std::_List_node<Aura*> >::deallocate (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/ext/new_allocator.h:95
#6  std::_List_base<Aura*, std::allocator<Aura*> >::_M_put_node (
    this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:320
#7  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xe07db80, 
    __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/list.tcc:78
#8  ~_List_base (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:360
#9  ~list (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:418
#10 ~Unit (this=0xe07db80, __in_chrg=<value optimized out>)
    at ../../../src/game/Unit.cpp:280
#11 0x000000000053effc in ~Creature (this=0xe07db80, 
    __in_chrg=<value optimized out>) at ../../../src/game/Creature.cpp:147
#12 0x00000000006511f0 in ObjectGridUnloader::Visit<Creature> (
    this=<value optimized out>, m=...)
    at ../../../src/game/ObjectGridLoader.cpp:274
#13 0x00000000006507a5 in VisitorHelper<ObjectGridUnloader, Creature> (
    this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50
#14 VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57
#15 VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:58
#16 VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffec8dce00, 
    grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:65
#17 TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:80
#18 Visit<ObjectGridUnloader> (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/Grid.h:80
#19 ObjectGridUnloader::Unload (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/ObjectGridLoader.cpp:254
#20 0x000000000061a89f in Unload<ObjectGridUnloader> (this=0x7ffff0fa6310, 
    x=<value optimized out>, y=<value optimized out>, 
    pForce=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/GridLoader.h:68
#21 ObjectGridUnloader::UnloadN (this=0x7ffff0fa6310, x=<value optimized out>, 
    y=<value optimized out>, pForce=<value optimized out>)
    at ../../../src/game/ObjectGridLoader.h:70
#22 Map::UnloadGrid (this=0x7ffff0fa6310, x=<value optimized out>, 
    y=<value optimized out>, pForce=<value optimized out>)
    at ../../../src/game/Map.cpp:1027
#23 0x000000000081af22 in RemovalState::Update (this=<value optimized out>, 
    m=..., grid=..., info=<value optimized out>, x=<value optimized out>, 
    y=<value optimized out>, t_diff=@0x7fffe3b43a90)
    at ../../../src/game/GridStates.cpp:65
#24 0x000000000062916f in Map::Update (this=0x7ffff0fa6310, 
    t_diff=<value optimized out>) at ../../../src/game/Map.cpp:734
#25 0x0000000000635aa2 in MapUpdateRequest::call (this=0x7fffe3b43a70)
    at ../../../src/game/MapUpdater.cpp:47
#26 0x0000000000880ee1 in DelayExecutor::svc (this=0x7ffff0f3d188)
    at ../../../src/shared/DelayExecutor.cpp:60
#27 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>)
    at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
#28 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff0f3d750)
    at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
#29 0x00007ffff63557aa in start_thread () from /lib/libpthread.so.0
#30 0x00007ffff591a59d in clone () from /lib/libc.so.6
#31 0x0000000000000000 in ?? ()
-e 
BACKTRACE FULL

#0  0x00007ffff5880f05 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff5883d10 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007ffff58b66a5 in ?? () from /lib/libc.so.6
No symbol table info available.
#3  0x00007ffff58bfe96 in ?? () from /lib/libc.so.6
No symbol table info available.
#4  0x00007ffff58c4b3c in free () from /lib/libc.so.6
No symbol table info available.
#5  0x00000000007ad53b in __gnu_cxx::new_allocator<std::_List_node<Aura*> >::deallocate (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/ext/new_allocator.h:95
No locals.
#6  std::_List_base<Aura*, std::allocator<Aura*> >::_M_put_node (
    this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:320
No locals.
#7  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xe07db80, 
    __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/list.tcc:78
        __cur = 0x4683
#8  ~_List_base (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:360
No locals.
#9  ~list (this=0xe07db80, __in_chrg=<value optimized out>)
    at /usr/include/c++/4.4/bits/stl_list.h:418
No locals.
#10 ~Unit (this=0xe07db80, __in_chrg=<value optimized out>)
    at ../../../src/game/Unit.cpp:280
No locals.
#11 0x000000000053effc in ~Creature (this=0xe07db80, 
    __in_chrg=<value optimized out>) at ../../../src/game/Creature.cpp:147
No locals.
#12 0x00000000006511f0 in ObjectGridUnloader::Visit<Creature> (
    this=<value optimized out>, m=...)
    at ../../../src/game/ObjectGridLoader.cpp:274
        obj = 0xe07db80
#13 0x00000000006507a5 in VisitorHelper<ObjectGridUnloader, Creature> (
    this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50
No locals.
#14 VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57
No locals.
#15 VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:58
No locals.
#16 VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fffec8dce00, 
    grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:65
No locals.
#17 TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:80
No locals.
#18 Visit<ObjectGridUnloader> (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/../framework/GameSystem/Grid.h:80
No locals.
#19 ObjectGridUnloader::Unload (this=0x7fffec8dce00, grid=...)
    at ../../../src/game/ObjectGridLoader.cpp:254
No locals.
#20 0x000000000061a89f in Unload<ObjectGridUnloader> (this=0x7ffff0fa6310, 
    x=<value optimized out>, y=<value optimized out>, 
    pForce=<value optimized out>)
    at ../../../src/game/../framework/GameSystem/GridLoader.h:68
No locals.
#21 ObjectGridUnloader::UnloadN (this=0x7ffff0fa6310, x=<value optimized out>, 
    y=<value optimized out>, pForce=<value optimized out>)
    at ../../../src/game/ObjectGridLoader.h:70
        y = 5
        x = 5
#22 Map::UnloadGrid (this=0x7ffff0fa6310, x=<value optimized out>, 
    y=<value optimized out>, pForce=<value optimized out>)
    at ../../../src/game/Map.cpp:1027
        unloader = {i_grid = @0xe3986e0}
        grid = <value optimized out>
        __FUNCTION__ = "UnloadGrid"
        __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
        gy = <value optimized out>
        gx = <value optimized out>
#23 0x000000000081af22 in RemovalState::Update (this=<value optimized out>, 
    m=..., grid=..., info=<value optimized out>, x=<value optimized out>, 
    y=<value optimized out>, t_diff=@0x7fffe3b43a90)
    at ../../../src/game/GridStates.cpp:65
No locals.
#24 0x000000000062916f in Map::Update (this=0x7ffff0fa6310, 
    t_diff=<value optimized out>) at ../../../src/game/Map.cpp:734
        grid = 0x6
        updater = {i_timeDiff = 148}
        grid_object_update = {i_visitor = @0x7fffec8de020}
        __FUNCTION__ = "Update"
        __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
        world_object_update = {i_visitor = @0x7fffec8de020}
#25 0x0000000000635aa2 in MapUpdateRequest::call (this=0x7fffe3b43a70)
    at ../../../src/game/MapUpdater.cpp:47
No locals.
#26 0x0000000000880ee1 in DelayExecutor::svc (this=0x7ffff0f3d188)
    at ../../../src/shared/DelayExecutor.cpp:60
        rq = 0x7fffe3b43a70
#27 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>)
    at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
        t = 0x7ffff0f3d188
        svc_status = <value optimized out>
#28 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff0f3d750)
    at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
        exit_hook_instance = <value optimized out>
        exit_hook_maybe = {instance_ = 0x0}
        exit_hook_ptr = <value optimized out>
#29 0x00007ffff63557aa in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#30 0x00007ffff591a59d in clone () from /lib/libc.so.6
No symbol table info available.
#31 0x0000000000000000 in ?? ()
No symbol table info available.
-e 
THREADS

  11 Thread 0x7fffe569e910 (LWP 18063)  0x00007ffff591abd8 in epoll_wait ()
   from /lib/libc.so.6
  10 Thread 0x7fffe5e9f910 (LWP 18062)  0x00007ffff591abd8 in epoll_wait ()
   from /lib/libc.so.6
  9 Thread 0x7fffe66a0910 (LWP 18061)  0x00007ffff635d211 in nanosleep ()
   from /lib/libpthread.so.0
  8 Thread 0x7fffe6ea1910 (LWP 18060)  0x00007ffff635a059 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
* 7 Thread 0x7fffec8de910 (LWP 18059)  0x00007ffff5880f05 in raise ()
   from /lib/libc.so.6
  6 Thread 0x7fffed0df910 (LWP 18058)  0x00007ffff635d211 in nanosleep ()
   from /lib/libpthread.so.0
  5 Thread 0x7fffef7fe910 (LWP 18057)  0x00007ffff635d211 in nanosleep ()
   from /lib/libpthread.so.0
  4 Thread 0x7fffeffff910 (LWP 18056)  0x00007ffff635d211 in nanosleep ()
   from /lib/libpthread.so.0
  3 Thread 0x7ffff4ff3910 (LWP 18055)  0x00007ffff635d211 in nanosleep ()
   from /lib/libpthread.so.0
  1 Thread 0x7ffff7fec710 (LWP 18051)  0x00007ffff6356a55 in pthread_join ()
   from /lib/libpthread.so.0

Thread 11 (Thread 0x7fffe569e910 (LWP 18063)):
#0  0x00007ffff591abd8 in epoll_wait () from /lib/libc.so.6
No symbol table info available.
#1  0x00007ffff7af924b in ACE_Dev_Poll_Reactor::work_pending_i (
    this=0x7ffff0f799d0, max_wait_time=0x7fffe569e040)
    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
        timer_buf = {static zero = {
            static zero = <same as static member of an already seen type>, 
            static max_time = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {tv_sec = 0, 
              tv_usec = 0}}, static max_time = {static zero = {
              static zero = <same as static member of an already seen type>, 
              static max_time = <same as static member of an already seen type>,

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